Deputy is a staff rostering software that helps manage schedules from any device, record precise timesheets and streamline award wage calculations. This is a Product Tour Research I did to get to know trial users, their journey, needs and in which context they are using Deputy free trial.
It was not clear to users what they should focus their energy on when they land on the Deputy web app for the first time. They were not provided with a relevant and helpful experience.
I was a part of a Growth team and responsible for identifying system problems and uncovering new opportunities. I completed the user research and played it back to the team and key stakeholders, highlighting key findings and recommendations. I worked very closely with my team (PM and engineers) who assisted with user interviews and testing.
Without many pre-existing insights, the project kicked off from various stakeholder, customer support and growth team’s discussions to get a better understanding of the current customer approach and company-wide experiences.
By reaching out to customer support and onboarding teams I was looking to understand the following :
The team was incredibly helpful in sharing their insights, they also invited me to partake in live demo sessions which they carry out with trial users. These sessions helped me to uncover a few common patterns.
The purpose of this analysis was to determine what our competitors and other SaaS companies do to assist new trials.
A round of usability testing and interviews were conducted with Deputy and non-Deputy customers to help us understand their journey, actions and behaviour as well as validating our hypothesis.
Hypothesis:
I mapped out a step-by-step screen flow to illustrate what it takes to create a free Deputy trial on a web app.
After synthesising everyone’s feedback, data insights and mapping out user flows, I was able to identify the main pain points and common user patterns. To share the findings, I organised a session with the Growth team and a couple of stakeholders to go through research details and questions. During the session, we grouped the main pain points into 3 categories and brainstormed various possible solutions. Having different experts in the room (engineers, product, design and business) helped us to uncover several opportunities and small wins within them.
Check out 'Onboarding Experiments' project I designed to improve trial user journey.